07 Jun
  • By Amy Kneepkens
  • Cause in

AbleGamers Attends Destiny 2 Premier Event

This month, Global Accessibility Awareness Day took place, an important day for the advancement of accessibility in the world around us. This year I spent it at the Bungie event unveiling of  Destiny 2, which will be available on PS4 and PC later this year. Walking into the room you could feel the excitement, the […]

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25 May
  • By Emma 'Eniko' Maassen
  • Cause in

MidBoss: Making an Accessible Game Solo

MidBoss, a possession-based, traditional, turn-based roguelike will have just come out when this is posted. It’s a game that I made mostly by myself over the course of four and a half years, creating the engine, graphics, sounds, and all of the code. My name is Emma Maassen, but you can call me Eniko. I’m […]

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05 Apr
  • By Brian Conklin
  • Cause in

A Train, a Jam, And GDC: AbleGamer’s Fellow Tells Their Adventure

“We’d like to help you take a train up to GDC while making a game.” I’ve done plenty of game jams before, but on a train? I’ve never been on a train before and had many questions regarding taking a wheelchair on a train. “You’ll be fine and we know you’ll do us proud.” When […]

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03 Apr
  • By AJ Ryan
  • Cause in

Xbox Accessibility Update brings Copilot, Accessibility API, and More

Last week, Team Xbox rolled out a new update for Xbox One that included a host of new and exciting accessibility features that the team at AbleGamers was honored to be a part of. Team Xbox has been a leader in the push for game accessibility this generation with their Ease of Access settings, pushing […]

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23 Feb
  • By AbleGamers Charity
  • Cause in

Ablegamers and GDC Send Two Game Developers With Disabilities to Four-Day Train Jam and GDC 2017

Harpers Ferry, WV (February 22, 2017) –  AbleGamers — the leading charity and organization wielding the power of gaming to break down the barriers of economic and social isolation for people with disabilities — is thrilled to announce its first life-changing sponsored event of 2017. In partnership with Game Developers Conference (GDC), AbleGamers will provide […]

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12 Jan
  • By AbleGamers Charity
  • Cause in

AbleGamers Sponsors Game Developer with Disabilities to join Train Jam

  Have you heard about Train Jam? It’s an amazing journey for developers, led by Adriel Wallick and John Lindvay, from Chicago to San Diego, culminating at the annual Game Developers Conference. You get to see some of America’s most beautiful sites, all while developing a game with your closest 300+ indie devs and a […]

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Kids playing video games
10 Jan
  • By AbleGamers Charity
  • Cause in

Recap 2016 – Onward to 2017

2016 was an amazing year for game accessibility and the AbleGamers charity. We saw new heights to the awareness levels for gamers with disabilities and more recognition than ever before. We started the Expansion Pack program to give rehabilitation centers, long-term living facilities, and care homes entire setups with cutting-edge assistive technology, the latest games, […]

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Stage at PSX 16
18 Dec
  • By AbleGamers Charity
  • Cause in

PlayStation Experience 2016

The Playstation Experience 2016 took place in Anaheim, California, bringing game developers from all over the world to show off their newest projects. AbleGamers staff were there to speak to these developers and the gamers attending the convention about our mission. The experience allowed for Ablegamers to spread the message of Accessibility to hundreds of […]

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15 Dec
  • By AbleGamers Charity
  • Cause in

AbleGamers Rocking Out @ Harmonix

On Tuesday, December 13th we donned our leather jackets, tuned up our guitars, and rocked out with our friends at Harmonix live on Twitch. The purpose of this live stream was twofold: to premiere Rock Band 4’s December update (released on December 14th) and to raise money to send more grants to gamers. Included in […]

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