Seasons After Fall is a beautiful platformer where you play a little fox that is trying to gain the power of the four seasons. You must travel to the guardians of the seasons in order to gain their power, and then use this power to progress in the game. This game has beautiful music, a simplistic story, and gorgeous art for the player to enjoy.
When it comes to accessibility, this game has some good and bad. The game is pretty low-pressure since there are no battles you have to fight, and there isn’t a time limit on anything you do. Unfortunately, you cannot remap the keys, but you can play with only keyboard if needed. There are multiple options for many of the controls, so you can decide if using a mouse for certain actions is easier than using the keyboard buttons. There isn’t any button mashing and no quick time events, so you can take your time enjoying the art and the vibrant world you’ve been thrown into.
The visual aspect is where I see many problems coming in. The game is beautiful, but having colorblind options would make it much more accessible for gamers. There are moments, like in winter, where color wouldn’t be an issue since everything becomes different shades of black and white, but other seasons don’t have that luxury. Later in the game you enter a world where the fox becomes a glowing green being on a black background. There are also little moments, like being able to spot a small, green crab amongst a pool in green grass that you need to use to progress, that could stop someone from easily progressing.
One aspect I appreciated was the changing of the seasons function. When you are able to change between multiple seasons, it presents you with symbols instead of colors. This was a nice aspect that means you can keep progressing since being able to select the correct season is important to progress through the game.
When it comes to audio this game does a great job. Being able to hear the audio itself is not necessary, and there are subtitles in the main menu. However, you cannot adjust the subtitles, and they aren’t letterboxed. That is the only shortcoming, however, because audio is not needed to progress in the game.
Overall this game is beautiful and not stressful to play, with a fun storyline and interactions with the narrator, but it needs more visual accessibility, specifically for colorblind players.